This page will feature the confirmed villains. Scroll down to view them!
This page will also be updated with every confirmed villain. Come back to see if anyone new is added.
Victor Von Doom was disfigured by an interdimensional experiment gone awry. A man of genius intelligence, Dr. Doom has a powered suit of armor constructed by Tibetan monks, which grants him superhuman strength. As the king of Latveria, he has nearly limitless financial resources at his disposal. He also has the ability to exchange consciousness with any humanoid.
Galactus, a fantastic four villain, who will be a boss in Marvel Ultimate Alliance. Galactus is able to employ the limitless cosmic energy within him to produce any effect he desires. Silver Surfer will deliver the final blow after you defeat him.
Super-Skrull has replicas of the Fantastic Four's superhuman abilities at the levels they possessed when they began their careers. Therefore, he is able to lift 10 to 15 tons. The Thing is currently capable of lifting far more. He also has the abilities of flight, pyrokinesis, invisibility, the ability to make his body stretch with elastic plasticity, and the ability to erect an invisible force field around himself, but again only at the level of the young Fantastic Four.
Scorpion will be the earliest foe in the game. He should be easy, but it will help you gain experience. He has superhuman strength, agility, reflexes, stamina, and endurance, and also has the ability to cling to walls.
Loki possessed a degree of superhuman strength that seemed to be roughly equal to that of the average male Asgardian and could lift roughly 50 tons. Loki aged at a rate vastly slower than human beings and was extremely long lived, though he didn't possess the same aging process like other god pantheons, such as the Olympians. Loki's body was immune to all known Earthly diseases and infections and was possessed some degree of invulnerability to physical injury. Expert swordsman and user of black magic.
Mandarin is a remarkable genius with both earthly and extraterrestrial technology, he is also an exceptional athlete, swordsman, and martial artist. The Makluan rings he wears, which he can command over vast distances, each possess a different ability.
Ultron abilities vary with each redesign, but typically include superhuman strength and durability, the power of flight, and various offensive weapons such as concussion blasters, radiation emitters and his "encephalo-ray".
Radioactive Man can manipulate radiation along the electromagnetic spectrum. He will be fighting the heroes alongside Winter Soldier.
Winter Soldier is skilled in the use of military weapons such as firearms and grenades. He also used throwing knives on occasion and was a gifted advance scout. He will fight the heroes alongside Radioactive Man.
Deathbird is not a "mutant" and therefore does not have mutant powers; rather she is a Shi'ar evolutionary throwback and has superhuman strength, stamina, and enhanced endurance. She can lift at least 5 tons. Sister of Lilandra. She tries to take Lilandra's throne in the game.
Wrecker, having been transformed by Asgardian magic, originally possessed power that made him the equivalent of an Asgardian god, he has vast superhuman strength and a high degree of invulnerability with some resistance to cold, heat, fire, corrosives and toxins. He later shared this enchantment with three others, sacrificing some of his own power but remaining none the less formidable.
Thunderball shares the Asgardian enchantment originally given to the Wrecker, becoming transformed into a being of superhuman power, slightly less than an Asgardian god. He possesses vast superhuman strength and a high degree of invulnerability with some resistance to cold, heat, fire, corrosives and toxins.
Piledriver shares the Asgardian enchantment originally given to the Wrecker, becoming transformed into a being of superhuman power, slightly less than an Asgardian god. He possesses vast superhuman strength and a high degree of invulnerability with some resistance to cold, heat, fire, corrosives and toxins. He is part of The Wrecking Crew.
Bulldozer shares the Asgardian enchantment originally given to the Wrecker, becoming transformed into a being of superhuman power, slightly less than an Asgardian god. He possesses vast superhuman strength and a high degree of invulnerability with some resistance to cold, heat, fire, corrosives and toxins. He is part of The Wrecking Crew.
Shocker is a gifted, and apparently self-taught, engineer who built his battle suit from scratch in a prison workshop. The vibro-shock units, once only built into a sheath that Schultz wore over his hands but currently built into his entire uniform, use high-pressure air blasts to cause powerful vibrations. The heavily-cushioned battle-suit is made to absorb the potentially-lethal vibrations generated by the Shocker's vibro-shock units.
Rhino has superhuman strength enabling him to lift approximately 80 tons under optimal conditions. He also possesses superhuman speed (capable of running at nearly 100 mph), endurance, and a high degree of imperviousness to physical harm even without Rhino suit. The suit boosts his strength, features a bulletproof polymer mat rhino-like hide and two horns capable of penetrating 2-inch plate steel. It is highly impervious to damage, able to resist explosions equivalent to 1 ton of TNT, the impact of small anti-tank weaponry, and temperature extremes between -50º and 1,000º F without cracking or melting.
Mephisto is an immensely powerful supernatural entity, he wields mystical energy for effects such as force blasts, matter manipulation, astral projection, interdimensional portals, illusion-casting and shape-shifting (his true form is unknown). Mephisto can capture the souls of recently deceased humans, though this usually applies only to beings who bargain away their souls to him. Mephisto can mystically trap living beings in his realm, but he cannot feed off these beings and rarely chooses to do this.
Titannus has vast superhuman strength and stamina, invulnerability, flight, and energy blasts.
Ymir continually generates intense cold that can freeze whatever he touches, including the air itself if he wills it. His ice-like body is resistant to any injury, and can reform if it is shattered by some extraordinary force. Godlike strength, cannot age or die.
Baron Mordo is one of the most powerful sorcerers in existence, drawing his power from the invocation of powerful mystic entities (principalities) or objects, the manipulation of the universe's ambient magical energy, and his own psychic resources. The Baron also has the ability to tap dimensions tangential to Earth's.
Blackheart can regenerate from most physical harm; levitate; extra-dimensional teleportation; change the size and physical form of himself and willing others; generate concussive blasts of black energy; and survive without food, water, or sleep. Though he can assume human form, Blackheart usually appears as a black spine-covered humanoid with a long tail.
Fin Fang Foom possesses vast superhuman strength; the upward limit of what he can lift exceeds 100 tons. He has the ability to fly via his wings at subsonic speeds, and can spew an intensely destructive acidic mist resembling flames from his mouth.
MODOK has superhuman mental acumen with supreme intellect and total recollection of any information he ever obtains. As a result of the mutagenic process he has undergone he is (in theory) capable of knowledge and comprehension beyond the human ability to understand. He is potentially capable of mastering every worldly subject and capable of adopting concepts completely foreign to his environment. His ability to predict probable outcomes of tactical and strategic scenarios is so advanced that it borders on clairvoyance. In addition to extraordinary intelligence, MODOK can use his psionic power to make concussive blasts, and with the assistance of his armor/flying platform he can use his psionic powers to fire a mind-beam.